International Games Week, a time in the games industry where we all come together, like one large family reunion. The amount of things happening around the city is crazy, I spent a lot of it doing work related tasks, besides attending conventions, which ended up as work anyway.
I found myself quite overwhelmed as always, I spent the week before MIGW, rearranging the office to accommodate us moving our other office into this one, an office merge if you will. I had already pulled some over time during that week, but things just got more hectic.
The entire studio was blindsided by the Australian Game Developer Awards, walking away with Studio of the Year, and co-winning Game of the Year, along side Defiant Dev, which is just the most insane thing. The work I've done on Earthlight, soon to be out there in the world, for others to play. I spent the rest of the night, just stunned, it took so much to process those feelings.
Touching on my drinking, during Games Week, there feels to be a lot of pressure for drinking, but I held strong, I didn't have the urges I usually do when it comes to being around places I used to drink a lot, it was nice to have everyone support me wholeheartedly.
I'm currently on leave from work, just to get my head back in order, after last minute booth preparations, and moving the office, also the emotional toll the week takes is insane. I achieved my goals that I set out for the week. Successful meetings, booth, events, and many other things.
I am incredibly excited for the next few months, and what takes us into 2018...I don't have a lot planned, but here's hoping for some more successes.